All those things that get us around…
I held off on the announce post for a few days, because we had a few articles that spilled over from last month’s theme. Now that we’re caught up, it’s time to dive into this month’s theme…Vehicles!...
View ArticleA Brief Tour of Automotive Sound Sources
Image by Late Model Restoration Supply, used under Creative Commons license. Click image to view source. Guest Contribution by Michael Hermes Modern cars are boring. They’re safe, practical, and quiet...
View Article… Mr. President!!! … (Gen 3 Helicopter Implementation in...
Guest contribution by Ben Minto and Bence Pajor of DICE … Mr. President!!! … There we were in The Thirsty Bear, reflecting on the first lot of GDC Audio Sessions, and up walks Mr. Menhorn. He knew...
View ArticlePlanes, Trains and Automobiles …and tanks and bikes and boats and…
Guest Contribution by Stephan Schütze Why I am not going to tell you which microphone to use The simple answer to this statement is, because we don’t have time. The exact choice of which microphone to...
View ArticleCar Engine Approximation In Max
Years ago, when I first started dabbling in the deep and dark world of Max/MSP, I attempted to create the sound of a car engine. This month’s theme (which is ‘vehicles’, if you didn’t know) reminded me...
View ArticleTurbocharging and its effect on our soundscape
Photo Credit to Alex Bellus Guest Contribution by David Nichols An engine is, in essence, an air pump. Air comes in, gets mixed with fuel, goes bang, and leaves again. When talking about ways to make...
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